local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.group_id = 133101186
L1_1 = {}
monsters = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 186002
L2_1.npc_id = 70001
L3_1 = {}
L3_1.x = 1208.0
L3_1.y = 250.255
L3_1.z = 1189.851
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.area_id = 6
L1_1[1] = L2_1
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 186001
L2_1.gadget_id = 70290017
L3_1 = {}
L3_1.x = 1207.973
L3_1.y = 250.288
L3_1.z = 1189.818
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 5.274
L3_1.y = 213.76
L3_1.z = 356.285
L2_1.rot = L3_1
L2_1.level = 24
L2_1.area_id = 6
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 186001
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L3_1 = {}
L4_1 = 186002
L3_1[1] = L4_1
L2_1.npcs = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
